In a landscape dominated by sci-fi games with grand visual spectacles, Pragmata is betting on a more interactive and gameplay-focused experience. Most contemporary games in the genre lean towards expansive futuristic cities, massive space structures, and cosmic skies dominating the environment, such as Mass Effect, Cyberpunk 2077, and Starfield.
These titles often offer huge universes full of history and cinematic storytelling, where combat reinforces the visual spectacle more than defining the experience. Pragmata, on the other hand, seems to be taking a different approach.
From what has been revealed, the core of the game focuses on simultaneously controlling two characters: astronaut Hugh Williams and the mysterious android girl Diana. Instead of allowing the player to simply walk through beautifully rendered environments while absorbing the story, the focus is on constant mechanical engagement, where survival and progress depend on the simultaneous management of multiple systems.